About time Rhino came out and just looking a their website http://www.rhino3d.com/4/newfeatures.htm it certainly has some nice additions.
It will be interesting to see if the rapid prototyping features will work sufficiently with FBE's new machines when they come.
The universal deformation stuff like FLowAlongSurf looks very nice:
[images from: http://www.rhino3d.com/4/editing.htm ]
Started looking at 3D software that might suit Landscape Architecture. I will get to Vue and Bryce soon enough - but thought I would start with trees/plants.
This tree generator looks pretty nifty handling things like seasons, plant age and variability. Add to that wind, texturing and poly control and it becomes a pretty nifty tool.
[images from the natFX site]
This image from their site starts to show the kind of thing that should get the Landscape Architecture staff really thinking 3D is a great area for us to be part of.
I am happy with the Million Masterpiece comments for my square - I seem to be cheering people up :-) http://www.millionmasterpiece.com/profile-463283 I like the community spirit the project has (well amongst the 'commenters' anyhow). I guess it could be a little opressive for people who feel they have no artistic ability...
[journeytime = 1.5 hours]