Monday, 23 April 2007

Day109 Mudbox n ZBrush

Mudbox
This new app on the scene (http://www.mudbox3d.com/index.html) is taking on a corner of the rich 3D app landscape that is ripe for the picking. Apart from partial support from the big players in 3D sculpting, there are only a few smaller more specialised apps. Some of the features highlighted on their site are 3D Layers, Asymmetrical Mirroring, Local Subdivision and Texture Baking.

[Images from the gallery on the site]
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ZBrush
Just be way of comparison here is a snippet from the ZBrush (http://www.pixologic.com/zbrush/home/home.php) site. There are alot of the tools that Mudbox shines in with Multi-Res Modelling etc. They then highlight the apps features in painting and 2D/3D design. The promo for ZBrush3 (coming this year) has some very impressive new toys for the sculptor in everyone (http://www.pixologic.com/zbrush/3/overview.php). I particularly like the concept sculpting using the multiple views etc. Like Mudbox we get 3D layers which are very impressive - people will wonder how they ever survived without them.

Here are some pics from a linked gallery site : ZBrushCentral(http://www.zbrushcentral.com/zbc/featured2col.php). Full credit to these amazing artists - if any of these inspire, take a closer look at the site and you will see more from them.


[gallery images from ZBrushCentral - multiple artists]
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On top of these 2 powerhouses there is similar magic to be seen from Hexagon (http://www.daz3d.com/i.x/software/hexagon/). There are doubtless others that have features that can do some of this fun.

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