Tuesday, 31 July 2007

Day208 COFA and the Panel

For The Birds
When I was grabbing Luxo Jr. I couldnt help grabbing "For the Birds" as well. I got it from iTunes as well, but there is also info over on the Pixar site (http://www.pixar.com). I had somehow seen this one somewhere many moons ago and it is a great more modern reference for me. Th
e little birds explore plenty of human social qualities with a fun/goofy mask.

[screengrab from my copy of For the Birds]

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Maya Class

We went through some of the concepts of Texture Space today in my 3D class. The UV stuff makes more sense now and I am keen to get onto the texture tute now.

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Screen Culture
Another tutorial of setting up really - but I did end up with a Presentation in Week 5 on 'Remediation' or the reuse of media ideas into newer media as they evolve. This could be tricky as this is the same week as my Maya Project 1 - eeek. Plus I have a response to do in week 7 on the Military History of the Computer Screen.

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Screen Demo
We had more bunches of people through the office again today exploring the screen and how software feels at this scale and with the touch as well. I am setting up a more formal demo of the tech for Friday morning which I should prepare for better.
Speaking of which I said I would give a demo for Deano's multi-media class tomorrow afternoon as well. This is my current plan as to what to cover:
  • Introduce self
  • Scope (environment, hardware, software, future)
  • Detail, Opportunity (current state, pinup vs digital, IT penetration)
  • Digital Studio (teaching, reference, presentation, discussion, jury, review, exhibition)
  • Hardware description
  • Software on the panel (powerpoint, web, sketchup x2, google earth -> 3D)
  • 3D game engine tech - current state (HL2-Fallingwater, Garry's Mod x 2)
  • Future of 3D Crysis, Unreal3 and more
  • Panel - interactivity change - reference to multimedia and interface design.
should be fun.

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