TCGs, Eye of Judgement, pocketmodels and more
Collectible Card Games or Trading Card Games have always been interesting to me. Not only do they allow for some fascinating mechanics involving construction and emotive gameplay - but combine that with awesome imagery. I have had a soft spot for Magic the Gathering since before the dawn of time and many great artists have contributed to the artwork over the years. Some of the neato art can be seen on the Wallpaper pages on Wizards of the Coast's MTG ste.
The genre then crosses over into Computers as WoTC brought Magic online as well. Then we have the idea existing entirely online in newcomers like Pox Nora.
[Eye of Judgement images from the TCGplayer site]
This blending goes to a wonderful extreme in WoTCs brand spanking new TCG tie in with the Playstation3, Eye of Judgement. The clever part here is that the PS3 armed with its camera tracks the cards and your hands as you play and brings the creatures to life on the screen. So it can be played with just the cards, or with the visual splendour of the console, thus also allowing both online play and indeed play vs the AI which is a nice advancement. The tracking of the cards looks pretty nifty actually (though somewhat laggy in some of the demos).
The vid embedded here is via TCGplayer who cover all manner of this type of gaming very thoroughly. They gave Eye of Judgement a rating of 9 which is very high and shows they love seeing their cards living and breathing (breathing fire that is).
Then there are the TCGs that have models as well, from the likes of Wizkids' games through to other tabletop entertainment. Check out the Star Wars Pocketmodel TCG - designing these would be fun. I first saw these through their pirates version, seeing this after watching waaaay too much Pirates of the Caribbean trilogy is neato as well.
[images of the Pirates and Star Wars pocketmodel TCGs from Wizkids]
Music Video - Avril perhaps
I have been thinking of making a music video in the vain of the Machinima offerings that are just sooo good. This will give me some serious depth with the video editing tools and some much needed practice with the engines (Games) or software (Maya) to build the look. Then there is the scripting, design, storyboarding, editing and such to go on with.
Maybe a pop song like Avril's HOT could work for me (I like her stuff :-) it must appeal to the teenage girl in me - but so be it. Check the cool beta of Sony BMG's MusicBox player, the quality of the video and audio are great and it sits well in the browser as well. I could perhaps wheel out my TVhead designs to use for this project using images of Avril, maybe even stills would work...
Avril's MySpace page is an explosion of audio, visuals and web technologies in pink'n'black!
Not quite in the style I was thinking, there is Avril's Make 5 Wishes. This half-animated comic styled story to the beat of instrumental versions of Avril's songs. It is a cute manga-like story of a young girl who has an imaginary Avril friend and plenty of problems. Then she gets a little wish giving creature and the story evolves from there...
As for Machinima examples already out there, JD's Sk8ter Boi using the Sims2 is a good example of using Avril's music. lilly2lola has one using the same song as does SilviaChan902 and the list goes on when you start hunting around in youtube. There are STACKS of people making SIMS2 vids of her songs - very impressive.