Wednesday, 17 September 2008

Cellular Automatons and Life

[Gospers glider gun animation from the Wikipedia entry on Conway's Game of Life]

I am investigating a new premise for my last Sound Construction project for the session. Taking the rule based generative visuals inspired by Conway's Game of Life and then layering my own audio. The idea is that though the visuals are dispassionate mathematics, our minds build their ow narratives and emotions from what we see. Using audio to heighten this experience will hopefully build a nice collaboration of media and ideas.
I hope to bring in a suite other pieces to the puzzle, without filling this blog with the full proposal - it should be fun.


To get started, here are a few key references on Cellular Automatons to get the idea across:
Conway's Game of Life
MJCell Java Applet
Golly Software site
Cell-Auto site
Eric Weisstein's Treasure Trove

[MJCell in action - well a screenshot from it]


I have done a few tests playing any music along with the patterns and it does add particular moods already - even without a tailored track.

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