I liked this weekly task, or at least what I have done thus far. Waht could have been a technical process of animating a throw, which is complex already with lots of weight shifts, twisting, arcs and dynamics. Adding the emotional dimensions in there as well makes it actually a really interesting task with even more dimensions.
My Generi is mighty frustrated (emotionally), he is holding that ball tight and his muscles are tense. Getting the poses right is part of this delivery of frustration, but there will be some nice quivering in very short keys to get the feeling in there once I nut out the macro timing.