The project running through the middle of the Collaboration Studio here in FBE is upto the point where the groups have presented their draft fabrications of unbuilt Architecture in the Crysis engine. I am very impressed with the quality the students are producing with the engine in a short space of time with no previous skills with Crysis. The teams have been working with an impressive array of software from Sketchup, Archicad, 3dsMax, Generative Components and Microstation to Revit. This is a significant improvement over the previous group who used the UT3 engine.
Here are some visions of the groups' draft environments, check their Team Journals via the Course Blog for more details, images and videos.
[Images and video of Team Omega's Crysis draft environment via their team blog]
[Video of Team Atlar's Crysis draft environment via their team blog]