I have only had short looks at the DAZ editor in the past. The Digimi Game Developer Kit looks like an interesting development for me though. This set of tools is designed to bring DAZ models through to game environments like Unity. With the prospect of using Unity further for a major project in the second half of the year, this is exciting.
[promo images for the Digimi Game Dev Kit via the DAZ site]
The DAZ site has a game developer area on the site, I hope to see more capability appearing there for me. The Digimi kit has several key elements which allow us to 'decimate' the poly count down, manipulate the various model elements including the UV maps through to the FBX export. Here are 2 vids showing some of this in action: