Thursday, 2 September 2010

iPad, Citadels and Engines

The Unreal 3 engine is now finding its way onto the iPad as well and boy does it look good (iTunes link). Epic Citadel looks amazing on the iPad, I have it running in Guided Tour mode on the desk here. While my iPad had been showing off holiday pics, the 3D world makes a nice change.


[Epic Citadel shots via the Epic site]

The complexity of the world is quite high for a little device, with the sun effects and a few extras like the water and flags bringing some extra life to the little world. Navigation with the thumb-controls takes some getting used to, the click-and-look method is easier in a way.

This is an exciting development that illustrates that the leading game engines will move towards supporting more and more platforms including mobile devices like this, web browsers, multiple OSes and gaming consoles. Theoretically we will be able to create things once, then just mod them for the various targets.

Have a look at the gameplay Epic are adding to this environment - Project Sword!


I can see this as a great way to present a design (say Architecture or product) to a client with a slideshow of images plus a 3D experience as well. I am sure the client would love the iPad part of the 'gift' as well. Hmmm, tempted to take another look at the Unreal 3 UDK...

More news on my experiences with an iPad coming soon, from the good (comics) to the not so good eBooks.

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