I have just started reading Jesse Schell's The Art of Game Design. I am having fun so far, though I have only read the intro chapter which lays out where the book is headed. With my Moths vs Butterfly project perhaps headed towards being an actual game environment and not just a setting with a plot, I am going with Jesse on the ride.
Sooo, I though I would blog about the book as I go here. One of the interesting aspects of the book will be the Lenses - essentially "The lenses are small sets of questions you should ask yourself about your design".
Here's one video of Jesse Schell talking about gaming, the future and our society - see also Schellgames for more.
(I love that idea of levelling through a uni course - very clever)