Thursday, 14 October 2010

Levelling through a course

This idea comes from Lee Sheldon at Indiana University, who gives experience points as students progress through his Game Design course from level 0. The notion of using all this gaming parlance from XP, raids, quests, levels, monsters and more suits the course very well. That said the effect of the change has been improved student enthusiasm and performance in the class and takeup of the idea in other areas like business.

The Gaming the Classroom blog is a central resource for the idea, check out the most recent postmortem on the class with comments from both staff and students.

Here is a slice from the Syllabus:

Grading Procedure
You will begin on the first day of class as a Level One avatar. Level Twelve is the highest level you can achieve:

Level XP* Letter Grade
Level Twelve 1860 A
Level Eleven 1800 A-
Level Ten 1740 B+
Level Nine 1660 B
Level Eight 1600 B-
Level Seven 1540 C+
Level Six 1460 C
Level Five 1400 C-
Level Four 1340 D+
Level Three 1260 D
Level Two 1200 D-
Level One 0 F

*Your level will be determined by experience points (XP) on a 2000 XP scale. You gain XP by defeating mobs, completing quests and crafting.

· Solo: Craft your own game proposal. (Written, 50 pts.)
· Solo: Present your game proposal to the class. (25 pts.)
· Solo: Sell your game proposal to the class. (Extra credit. 25 pts.)
· Raid: Guild reading presentation (75 pts. each person, 1 of these per guild)
· Pick-Up Group: 2-Player reading presentation (150 pts. each person, cannot team with fellow guild member) OR
· Solo: 1-Player reading presentation (150 pts. but easier than above)
· Solo: Craft 3 page report on MMO article (Written, 75 pts.)
· Solo: Craft 3 page analysis of MMO-based research topic (Written, 100 pts.)
· Solo: Craft 5 page analysis on MMO of your choice (Written, 125 pts.)
· Solo: Defeat Five Random Mobs (5 written reading quizzes, 250 pts. total, 1 extra credit question per quiz)
· Solo: Defeat Level Boss (Midterm Exam, 400 pts.)
· Guild: Paper Prototype Presentation (50 pts. each)
· Guild: Craft Final Project: Video Game Concept (Written, 400 pts.)
· Solo: Class attendance (300 skill pts. total, 10 to start. 290 additional pts. at 10 pts. per day of attendance)
· Extra credit for early completion of final proposal (10 pts./Monday; 5 pts./Tuesday; see calendar)
· Solo Camping: Glossary Building (Extra credit. 1 pt. per entry. 50 pt. cap per player. First come first served. Each mob only spawns once.)
· Group: Peer Review Secret Ballot (Extra credit. 0-100 possible XP as follows:

1. Guild Leader 100 pts.
2. Raid Leader 75 pts.
3. Solid Guild Crafter 50 pts.
4. Needs Rez 25 pts.
5. Leroy Jenkins 0 pts.

Grading is rigorous. Spelling, grammar and punctuation must be proofed. Points will be deducted otherwise.

cool huh.

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