Here are some videos of other people exploring Sandbox2 with a focus on forests, jungles and trees in general. With the setting for the Moths vs Butterflies world so critical to the entire exercise, seeing how other people have used the CryEngine to create these nifty dense environments inspires. I am particularly interested in the custom vegetation and the complexity of the flora types and colours.
Crysis: Painday's Custom Jungle - WIP
Nice gnarly trees and those super huge roots.
Crysis GDC 06 Map
I like the serious ground cover on this map, takes away the ground texture altogether.
Crysis - Custom Maps (Part I)
This is the first video in a large and nifty series showing a host of Crysis mods and maps of all sorts.
Crysis Custom European Vegetation HD 720p
I am not sure if much of this custom vegetation is moving gently in the breeze that adds so much to the whole effect, but this custom vegetation really sets a nice European feel to the place.
Forest animation HD 720p Cryengine real-time Bokeh depth-of-field
I have looked at this incredible video before, but it does warrant a second or third look - it is simply stunning. This has much of the fantasy feel that would suit the MvB world.
Crysis - Nature / CryEngine 2 Time of day map
A lovely river valley with the trees rising up to the snowy peaks - a nice idea.
Crysis - New Flymode v1.0.0
Nothing to do with trees, but the need to have the character (and AI) fly is critical to the MvB realisation. Here is one flying flowgraph and shows how achievable the idea is, so Moth and Butterfly characters can follow suit.
CryEngine 2 Tutorials: Character Editor Part 1
This last vid is a tute showing the use of the character editor in Sandbox2...