One of the things I love about this challenge is that we get to see under the skin of the pieces, the 3D entries reveal to us how the artists modelled, textured and posed these mini-masterpieces. All the more impressive with the teensie pixel and texture limits.
This isnt just about the graphical or modelling talent, this comp is filled with design and character-driven thinking.
[5 3D entries in the Comicon Challenge 2011 via the official site]
[2 2D entries in the Comicon Challenge 2011 via the official site]