Thursday, 1 March 2012

CryEngine Update

A few days ago we got an update to the CryEngine to v3.3.9 on which brought a bunch of enhancements and fixes. Some of the key features additions include these babies below (read the full release for all the details)
  • DX9 Parallax Occlusion Mapping (POM)
  • DX9 Screen-Space Directional Occlusion (SSDO)
  • DX9 Particle Global Illumination (GI)
  • New “Very High” graphics configuration
  • Added Scaleform support (v3.9.93)

The SSDO thread has some nice examples of the Screen Space Directional Occlusion.

[SSDO example by Mocib and Cry-Adam on the CryDev thread]

There are some nice improvements in the Forest level for us to play with for a start - will have to explore more in the next few days.

Tuesday, 28 February 2012

Lego Open-Plan

The Lego offices in Billund, Denmark bring the fun of Lego into the office environment and as the DeZeen article shows (plans and all) they are some interesting open-plan places. Open-plan refits are more and more common at the uni, but they struggle to realise this level of quality and logic.
Even if we ignore the Lego fun that permeates the spaces here, we definitely dont have a sea of workstations, they are in little clusters. Then these open-plan desks areas are supported by a huge array of casual meeting areas, shared facilities, meeting rooms and smaller consultation rooms and more. Essentially the open plan idea is given the chance to work more effectively by giving space to all these catalyst functions.

There are more images on the site, but here are a few that show off the fitout by designers Rosan Bosch and Rune Fjord in 2010:

[Lego office images via Dezeen]