In the leadup to the results it was fascinating to see some of the threads giving us a peek into the progress of their ideas and then the builds. The entrants are clearly very talented people who have a pretty good grip on their craft. I like how in the WIP threads. like the one for the winners, they will post an amazing in-game image and say something like 'these are only placeholder textures on a half finished model' while it already looks incredible. Check out some of the entry threads to see the variety on show - it is super inspirational to see these guys generate worlds, assets, character and style in such a short time.
The first place entry, Public Enemies, is an amazing 1930s car chase with 3ds Max used to model assets for CryEngine. I think I will let these images speak for themselves - zoinks!
Here are a few teasers for other entries of note, great to see the variety and quality on display from each team.