Many of the towers are now ruins or infested with unpleasant forces, yet some stand tall above the canopy still, such as the Tearhold Tower at the Western edge of the Tower Stands.
Tearhold is relatively self-contained and built to protect the residents in dark times. While it can wall up the lower ramps and shift all operations inside, there is a sprawling enterprise of farming, milling, composting and training around the base of the tower. Some people live around the tower, even though they appreciate the protection it offers, they don’t always like the rules that it brings. The main authority in the tower is the Tearhold Warden who appoints and delegates people and groups to various responsibilities.
The party has growing renown and their skills for patrolling and protecting will surely be tested in times to come. Reports have been coming in over the last few months of changes in the forest, creatures fleeing in terror from safe areas. Corruption of the trees themselves is rumoured along with a disease of thorns called BlightThorn by the town crier.
A vast plume of black smoke has been rising from the forest north of Three Pond Grove - a day from the tower by the tracks. The party volunteered to investigate and bring back any useful supplies as usual having not taken this track for several months now.
The Tower has a sealed off dungeon section.
There is a vast network of caves beneath the forest
The city of Flagsmarch is … lost (fallen into the sea), consumed, walled up??
There are many other towers that could hold allies against the threats
The other civilised inhabitants of the forest could run or be wary of contact
Some areas of the Woods are lost to the Blight already
Source isnt known
Cure isnt known.
Infection causes evil tendencies in the being
Transmition is not automatic.
How - flowering stage?, spores, cut by thorns, thorn embed