Posts of note:
Thornwatch, Part One
There is lots to like here, bringing together boardgame/cardgame mechanics with more story-driven play. It was here that I noticed the use of card protectors for playtesting games with cards. This seems like it should have been obvious, but simple printing can be put into the little sleeves and hey presto you have cards (I will be getting some for Loch Maiden testing for sure!)
Here are a couple more pics showing how nicely Thornwatch is bringing the theme and some interesting mechanics together and I am sure this game will get plenty of love when it becomes gettable. I love how humble Gabe is through this process and it is nice to see his thoughts on the games design and evolution.