Wednesday, 4 February 2015

Thrail and RPG Heroes

One of the cool parts of modern tabletop roleplaying games is the idea of everyone at the table having the role of making everyone's characters more awesome. This is not always just enabling them to pull off some huge strike against the current bad guy, but making the light shine on their most interesting attributes, their most compelling character flaws or their most mysterious backstory elements and so on. This is where players become much more than just advocates for their character, but champions for the whole story, looking to make each character and their actions memorable.
Some of the most fun parts of a roleplay session is the banter between characters or some quirky little event that exposes a cool aspect of one of the heroes. Maybe this is why I liked FATE as it encourages these things through its mechanics.

I'm not sure I phrased that too well. Here is a related sentiment from the FATE Accelerated book "That's how you tell great stories together - by not being afraid for your character to make mistakes, and by making choices that make the story more interesting for everyone at the table - not just you"

Anyhoooo here is the latest Thrail sketch, done watching Bones with the family:

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